Digital Creativity and Learning

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Neesha Bozinovski

This eportfolio is designed to explore technologies and how they are used in the classroom to assist learning and foster creativity. This will be explored through various critiques of a current technologies and an overview of personal experiences with technologies and fostering students creativity.

Emerging Technology

Week 2 critique on the 3D Pen.

Robotics

Week 5: BeeBots.

Games and Learning

Week 8: Scratch.

Community Engagement

Feedback to other technology critiques

Design Based Thinking and Learning

Week 3: TinkerCad and 3D printing.

AR in Education

Week 6: Anatomy 4D.

Constructionism and the Maker Movement

Week 9: MakerSpaces.

Computational Thinking

Week 4: Micro:Bit.

VR in Education

Week 7: CoSpaces.

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